
Anonymous Player
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Posted - 2010.02.25 02:50:00 -
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Edited by: Anonymous Player on 25/02/2010 02:54:29 Okay, I got one of these new storyline missions. I was missioning out of Dodixie, and the mission wanted me to go about 18 jumps one direction, with 5 jumps through lowsec. To be honest with you, I don't really like PVP, but I'm not scared to do it. Obviously I can't take my Machariel or my Navy Mega, so I load up a normal Megathron with a pretty solid tank. I checked online to find the mission, although it was not listed on eve-survival, I did find a thread related to it on another website. A couple people said it was a fairly easy mission, one said it was "Easily done in a Domi, kill the transports and warp out." Sounds easy enough, six transports to kill, the reward isn't spectacular for the time/risk involved (A 75m ISK implant, and some ridiculously low time reward, like 600k!) Considering that it is a faction mission so no bounties, and no chance to salvage everything, the mission isn't looking very promising, because I can easily make that kind of money in an hour and a half doing normal L4's. Still, I want to try it. A couple of guys in my corp asked if they could come as scouts (They are newer players, I try to help them by letting them tagalong on missions anyway, they can use the extra ISK and it helps their standings more than them doing L1s and L2s.) So I fly out there with a Megathron and two frigates scouting the way (I really didn't need scouts, I can take my chances on gatecamps, and usually am fairly successful that way, but hey, why not, right?)
I get into system and warp to the mission site. Four Transports show up. Each one I shoot spawns 3 scram frigs and a BS. When you show the BS (Before killing it) it spawns two more BSes and a BC. One of those new BSes will also spawn two more BSes when you kill it, and finally, one of those two will spawn a final BS. Somewhere amongst those 24 BSes, there are two triggers. They were within the last 4 BSes I killed, but I don't know which "tree" they were part of. Anyway, the two trigger ships will spawn a 5th and a 6th "transport" and also each trigger spawns a "freighter transport". To finish the mission you have to have killed all six transports, and both freighter transports. The thing about this is that the freighter transports are hard to kill. Literally, their shields have about 5-8k hp, the armor is close to 12-15k hp, and their structure is over 100k hp. On a damn ship! I unloaded 80-90 shots into each one, and I was averaging 1500+ damage per hit.
TOTAL LIST OF SHIPS: Transports - 6 Freighter Transports - 2 "Command" BS - 12 "Reinforcement" BS - 12 "Reinforcement" BC - 4 "Fighter" Frigate - 12
TOTAL LOOT/SALVAGE: About 32 tags (Admirals, Commodores, and Midshipman) 132 Oxygen 300 various ammo (3 stacks of 100, each a different type) No salvage (Salvage ship was over a dozen jumps away!)
TOTAL BOUNTY: Nada.
TOTAL TIME INVESTMENT: 3 hours 50 minutes
TOTAL REWARDS: 1 Implant worth 75m ISK. 600,000 ISK time reward.
TOTAL RISK: 1 Megathron, worth 140m ISK rigged/fitted. 2 Tristans, worth about 1-2m ISK each. 1 Exequror, worth about 15m ISK rigged/fitted (Logged in halfway through mission and wanted to come.) My implants (As I was both too lazy to JC, and confident in my abilities to survive ganksquads.) worth 600m ISK (If you are asking why I didn't want to risk my 1.6B Machariel, but still willing to risk 600m worth of implants, I'll say ships are a lot easier to lose than pods.)
My thoughts, are that the rewards should be significantly higher in proportion to the risk. Also, sending us to sectors that are 5 jumps from the closest station you can use the fitting services at is very annoying. I could have fit warp stabs to make the trip less risky if there was a station in the system. Not to mention that if there was a station in system I could have added a third T2 kinetic hardener, which would have made it much easier to tank (95% of all the damage down was from Wrath Cruise Missles, which is kinetic.)
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